Lost City of the Tol'vir
General Husam
- Bad Intentions: rams player into pillar
- bombs everywhere with aoe knockback, don’t get hit
- shockwaves in 4 directions, watch out for dusty ground
Lockmaw (Crocolisk) and Augh (Pygmy)
- normal mode: only care about Lockmaw
- Lockmaw
- Dust Flail: channeled ability, hits players behind him
- Scent of Blood: light dot, summoned adds attack. AoE down
- Vicious Poison: Aoe blob that slows–cleanse it
- Augh
- stay spread out to avoid Aoe fire breath
- whirlwind: avoid/kite
- poisons: slows haste by 40%
- damage him so he retreats
- Smack Augh when you see him, kill adds, and don’t stand behind the Crocodile
High Prophet Barim
- tank and spank with one short add phase
- occasionally spawns Sun Beams: move out of them
- at 50%:
- pulls in everyone, and stuns, then knocks everyone into the shadow realm and goes immune
- kill phoenix FAST in shadow realm
Siamat (Djinn)
- Deflecting Winds: negates all damage done, until cancelled
- summons adds
- Servants: mele, with AoE knockback
- Minions: casters with chain lightning
- when they die, create small green hurricanes that damage the party
- kill enough adds and Deflecting Winds will drop
- Chain Lightning
- kite him away from those hurricanes, they buff him
- continues to summon adds
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